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Summary:


Take control of Zeb in this puzzle/platformer. He is a small energy based life form from space, known as a Plazma Being. While journeying through space to his home, he got kidnapped by aliens. They took him back to their planet and threw him into captivity. During this time a series of earthquakes shook the planet , giving Zeb a chance to escape.

The object of the game is to help Zeb make his way back to the ship which brought him to the planet, and use it to escape. Zeb must traverse between levels using the alien's teleportation system, and use his various energy powers to proceed through each level. Zeb can move objects, lock them in position, posses them and more. But it's not as easy as it sounds. The teleporters have lost some of their power, so he must also collect energy to recharge them at the end of each level.

The game features 10 puzzle/platforming filled levels spread out between 3 different environments.
Estimated gameplay time based on tester feedback is 4-5 hours.

I used LÖVE to make this game. LÖVE is an awesome framework you can use to make 2D games in Lua. It's free, open-source, and works on Windows, Mac OS X and Linux.

System Requirements: Windows Vista/7/8, 1.8GHZ dual-core cpu, 2GB RAM, openGL graphics support/version 1.3 or better.




Plazma Being
Copyright © Felix Wunderlich 2012