Latest Blog Entry
18/04/2013So I have some pretty awesome news (or at least awesome for me :)), Plazma Being has been featured on Rock, Paper, Shotgun: Check out the article here. This is quite exciting for me as a pretty inconsequential developer in the indie game scene :D. In other news I'm still working away on my next project(s). I'm in the "getting basic functionality to work properly" phase still. One of the mistakes I made while working on Plazma Being was to start working on content too early before getting all the background stuff, and gameplay functionality, to work. Which lead to having to redo things over a few times and some fiddly adjustments to the control scheme etc later on in the development phase. Anyway I'm hoping to get all that down before I start building levels and assets this time. More news on these projects in the future. It's still a bit early yet for details.
Take care :)